System Architecture Fundamentals: Building Blocks of System Design

Author

Kritim Yantra

Apr 10, 2025

System Architecture Fundamentals: Building Blocks of System Design

When designing a software system, understanding its architecture is crucial. System architecture defines how different components interact, how data flows, and what trade-offs exist between different design choices. Whether you're building a small application or a large-scale distributed system, knowing the fundamentals helps in making informed decisions.

In this blog, we'll break down system architecture into simple terms, explore key components, their interactions, and discuss trade-offs in different architectural styles.


1. What is System Architecture?

System architecture is the high-level structure of a software system. It defines:

  • Components – The building blocks (e.g., servers, databases, APIs).
  • Connections – How components communicate (e.g., HTTP, messaging queues).
  • Constraints – Limitations like scalability, performance, and security.

Think of it like designing a house:

  • Components = Rooms (kitchen, bedroom, bathroom).
  • Connections = Doors and hallways (how you move between rooms).
  • Constraints = Budget, space, and regulations.

2. Key Components of System Architecture

Every system has core components that work together. Let's explore them:

A. Client (Frontend)

  • The user-facing part of the system (e.g., web browser, mobile app).
  • Example: When you open Twitter, the app (client) sends requests to Twitter’s servers.

B. Server (Backend)

  • Processes requests, performs logic, and sends responses.
  • Example: When you tweet, the server stores it in a database.

C. Database

  • Stores and retrieves data (e.g., user profiles, tweets).
  • Types:
    • SQL (Structured) – Tables with relationships (e.g., MySQL, PostgreSQL).
    • NoSQL (Flexible) – JSON-like documents (e.g., MongoDB, DynamoDB).

D. APIs (Application Programming Interfaces)

  • Rules for how components communicate.
  • Example: REST API (GET /tweets fetches tweets).

E. Load Balancer

  • Distributes traffic across multiple servers to avoid overload.
  • Example: Netflix uses load balancers to handle millions of users.

F. Caching Layer (e.g., Redis)

  • Stores frequently accessed data to reduce database load.
  • Example: Facebook caches profile pictures for faster loading.

G. Message Queue (e.g., Kafka, RabbitMQ)

  • Helps components communicate asynchronously.
  • Example: Uber uses Kafka to process ride requests in real time.

3. How Components Interact: A Simple Example

Let’s see how these pieces work together in a Social Media App:

  1. User opens the app (Client) → Requests feed data.
  2. Request hits Load Balancer → Routes to available server.
  3. Server checks Cache → If feed data is cached, return it.
  4. If not cached, Server queries Database → Fetches posts.
  5. Database returns data → Server sends it back to the client.
  6. Client renders the feed → User sees their posts.

4. Common System Architectures & Trade-offs

Different architectures suit different needs. Let’s compare three popular ones:

A. Monolithic Architecture

  • What? All components (backend, database, UI) are in a single codebase.
  • Pros:
    • Simple to develop and deploy.
    • Good for small applications.
  • Cons:
    • Scaling is hard (one faulty module can crash the whole app).
    • Slow deployments as the app grows.
  • Example: A basic blog website.

B. Microservices Architecture

  • What? The system is split into small, independent services (e.g., Auth Service, Payment Service).
  • Pros:
    • Scalable (each service can scale independently).
    • Fault isolation (one service failing doesn’t crash others).
  • Cons:
    • Complex to manage (needs orchestration like Kubernetes).
    • Network latency between services.
  • Example: Netflix, Amazon (each feature is a separate service).

C. Serverless Architecture

  • What? Code runs in stateless functions (e.g., AWS Lambda).
  • Pros:
    • No server management (cloud provider handles scaling).
    • Pay-per-use (cost-effective for sporadic workloads).
  • Cons:
    • Cold-start delays (first request can be slow).
    • Harder to debug in distributed setups.
  • Example: A file-processing app that runs only when files are uploaded.

5. Key Trade-offs in System Design

Every architectural decision involves trade-offs. Here are common ones:

Factor Trade-off
Performance Faster response vs. higher cost (e.g., caching vs. database calls).
Scalability Vertical scaling (bigger servers) vs. Horizontal scaling (more servers).
Consistency Strong consistency (always up-to-date) vs. Eventual consistency (may lag).
Cost Cloud services (scalable but expensive) vs. On-premise (cheaper but rigid).
Complexity Simple monolith vs. Flexible but complex microservices.

Example:

  • Twitter prioritizes scalability (millions of tweets per second) over strong consistency (you might see tweets slightly delayed).

6. Best Practices for Good System Architecture

  1. Start Simple – Begin with a monolith, split into microservices only when needed.
  2. Design for Failure – Assume servers will crash; use retries and fallbacks.
  3. Optimize for Read/Write Patterns – Twitter writes tweets once but reads them millions of times (optimize caching).
  4. Secure by Design – Encrypt data, use API gateways for authentication.
  5. Monitor & Iterate – Track performance, bottlenecks, and improve over time.

7. Real-World Example: Uber’s Architecture

  • Clients: Rider & Driver apps.
  • Load Balancers: Distribute ride requests.
  • Microservices:
    • Dispatch Service – Matches riders with drivers.
    • Payment Service – Processes transactions.
    • Location Service – Tracks GPS data.
  • Message Queue (Kafka) – Handles real-time updates.
  • Database (PostgreSQL + Redis Cache) – Stores ride history.

Trade-offs:

  • Low Latency is critical (real-time tracking).
  • High Availability (no downtime during peak hours).
  • Eventual Consistency (driver location may lag slightly).

Conclusion

System architecture is about making smart choices based on your needs. Whether you pick a monolith, microservices, or serverless, understanding components, interactions, and trade-offs helps build scalable, reliable, and efficient systems.

Key Takeaways:

  • Components (Client, Server, DB, APIs) work together.
  • Architectures have pros/cons (Monolith vs. Microservices vs. Serverless).
  • Trade-offs are inevitable (Performance vs. Cost vs. Complexity).

By mastering these fundamentals, you can design systems that grow smoothly with your users' needs. 🚀

Tags

System Design

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